Weekly News

Blog | PS4

10th March 2014

22:24
PS4

Lone Survivor is this week’s US PS Plus bonus

This week, North American PlayStation Plus subscribers score a copy of Lone Survivor: The Director’s Cut for their PS3 Instant Collections. That’s it for content, but members also receive further discounts on sale prices, which this week include a swathe of Call of Duty titles. Visit the PlayStation Blog for more information.

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10th March 2014

20:59
PS4

Sony is “going back to the drawing board with Driveclub,” says exec

It doesn’t appear like we’re going to be playing Driveclub any time soon, as Worldwide Studios executive Scott Rohde has said that the studio is going to back to the drawing board. Speaking to IGN in an interview, Rohde stressed that the studio’s fundamental principle is to make great games. “We really don’t want to […]

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10th March 2014

20:39
PS4

Thief Review [Fanbolt]

Philip Dennis writes: A Beautiful Game That Doesnt Quite Steal the Show While the gameplay frustrates me, its a nice break from the fast paced titles out there and allows me to slow down and think through a situation. Despite all the glitches and frustrations I encountered, its an enjoyable game.

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10th March 2014

20:39
PS4

Watch Dogs Downgrade Controversy & Infamous: Second Son Weak Marketing Campaign [Gamertag Radio]

This week on Gamertag Radio: *Xbox Gamer Radio Edition! *Jack Tretton stepping down as President and CEO of SCEA *Uncharted writer leaves Naughty Dog *Watch Dogs downgrade controversy *Infamous: Second Son weak marketing campaign *Titanfall marketing *Pete cant find Xbox One Stereo Headset Adapter *Xbox One Titanfall Bundle *Microsofts Phil Spencer responds to Games with Gold concerns *Plants vs Zombies Garden Warfare got better connecting online since the update *Professor Layton and the Azran Legacy (Nintendo 3DS) review *Fan Mail

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10th March 2014

20:35
PS4

Final Fantasy XIV Director Naoki Yoshida Praises Final Fantasy XIs Continued Longevity and Success

Nearly 12 years after its initial launch, Square Enixs Final Fantasy XI is one of the few MMORPGs left that is sustained by a regular monthly subscription. Its popularity has since been usurped by the natural passage of time, a new generation of consoles, and its spiritual successor: Final Fantasy XIV: A Realm Reborn. Despite this, the game has still managed to maintain a significant base of players, along with monthly content updates. FFXIV Director Naoki Yoshida has taken note of this, and has nothing but praise and admiration for the game and its team.

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10th March 2014

19:46
PS4

Podcast Locked In: Episode 8 | Here We Go Again

On this weeks show NoobFeed Senior Media Correspondent David is joined once again by Davies and Keightley. They had a discussion about South Park Stick of Truth, the departure of Jack Trenton, Watchdogs finally getting a release date and many other gaming subjects. Sit back and enjoy another episode of Podcast Locked In.

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10th March 2014

19:44
PS4

Batman's New Moves: The Animation Of Arkham Knight

Game Informer: While we encourage you to read April's cover story on Rocksteady's Batman: Arkham Knight, we also want to show off new aspects of the game with our month of exclusive video coverage for the game. While visiting Rocksteady Studios in London, the team let us film their motion-capture process and speak with lead animator Zafer Coban. Outside of the Batmobile, the team at Rocksteady is adding new moves and changing the way Batman fights for their final entry. The video also features cinematic director Paul Boulden directing the game's cinematics, including an early conversation between…

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10th March 2014

19:29
PS4

Dead Nation Apocalypse Edition PS4 Review | iGR

iGR: "If it was one thing that the PS4 was missing, it was a good co-op game. Housemarques Dead Nation has come to fill that void. Its you and a buddy shooting hordes of zombies through numerous levels. You can plug-in a second controller for local co-op or go online and fight for your life with a stranger."

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10th March 2014

19:24
PS4

How You Helped Shape PS4 Sequel inFAMOUS: Second Son

Push Square: "inFAMOUS: Second Son would have been a very different game without you. While you may not be aware of it, the upcoming superhero sequel was designed in direct response to your actions, with both your narrative choices and playstyle culminating in crucial decisions during the construction of the release. Its uncommon for a title to be shaped so directly by franchise fans, but as we sit down with developer Sucker Punch following a brief hands-on with the hotly anticipated adventure, its instantly evident that the company feels confident in the direction that its taken. It may be hesitant…

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10th March 2014

19:24
PS4

PlayStation 4: Four Months In

John and Erik from The Gamers Lounge write "At The Gamers Lounge both John and Erik both bought PS4. They both take time to set down and give a mini review of the system and the state of the PS4 four months after launch."

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10th March 2014

19:23
PS4

Facial Animation Legend Bringing Movie-Quality Effects to Video Games

T1 - David Bennett is hardly a name synonymous with gaming, but cast your eyes over to the movie industry and he is something of a special effects legend. Bennett has pioneered facial animation visuals on mega SFX-blow outs like Avatar, Beowulf, Planet of the Apes, and The Adventures of Tintin and now he wants to bring his talents to gaming.

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10th March 2014

18:53
PS4

inFamous: Second Son Interview | Sucker Punch's Ken Schramm On PS4 Power & Pressure

Dealspwn: "we sat down for a chat with Brand Development Manager Ken Schramm at a recent event for the game, and here's a little video interview with Ken talking about how the team leveraged the power of the PS4 to try and create a more immersive experience, some of the powers and play-styles that are on offer in the game, the importance of Delsin Rowe as a character, and also about the pressure of producing the first big-name, exclusive PS4 title following the console's launch."

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10th March 2014

18:08
PS4

Sonys Gone Back to the Drawing Board to Make Driveclub Great

IGN : "The energy surrounding the upcoming PlayStation 4-exclusive racing game Driveclub has largely gone from excitement to skepticism. Driveclub was one of the first PlayStation 4 games revealed, and comes from Sony-owned Evolution Studio, a developer that not only understands the racing genre (it made its name on the MotorStorm franchise), but a developer that undoubtedly had very early access to PlayStation 4. Revealed as a launch title, Driveclub was unceremoniously delayed on the eve of PS4s western release, creating questions as to whats going on with it. We got a chance to speak to Sonys…

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10th March 2014

18:05
PS4

Gone Home Coming to Consoles, Next Game Isn't Gone Home 2

IGN : "Gone Home, IGNs Best PC Game of 2013, is coming to consoles in 2014. We designed Gone Home from the beginning to be a couch experience, Steve Gaynor, cofounder of developer The Fullbright Company and writer of Gone Home, told IGN. There are Trophies and there [are] Achievements, but theres also new features with the new consoles. The PS4 is all about sharing, for instance.

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