Sable is out now, and the open-world adventure game wears its inspirations on its thick-lined sleeves. With an aesthetic that borrows heavily from the art of Moebius and gameplay that borrows heavily from The Legend of Zelda: Breath of the Wild, you may go into the debut PC and console game from developer Shedworks thinking you know what to expect. But Sable has plenty of surprises in store. It may seem like Breath of the Wild minus combat, but it differs from Nintendo's masterpiece in plenty of other ways as well. And, if you go in expecting pacifist Zelda, you may be waiting for mechanics that will never show up.
Here are seven things we wish we knew when we first embarked on our desert adventure.
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